Although there had been rumors of a potential sequel, it wasn’t until 2009 that it was officially confirmed during an announcement by EA’s CEO John Riccitiello at that year’s D.I.C.E Summit. Although there are definite similarities, Alice was a massive departure for McGee and Dallas-based studio, Rogue Entertainment.Īlice would quickly fade into memory as the video game industry experienced one paradigm shift after the next. In fact, American McGee (yes, that’s his actual name) was one of the key members at id during its heyday in the mid-90s, working on both the Doom and Quake series. Praised for its creative premise and evocative visuals, the game ran using id Tech 3, the same engine that powered popular arena shooter Quake III. Set in a twisted, macabre rendition of Lewis Carroll’s Wonderland, it launched in late 2000 and would later become a cult classic. Chances are, you probably haven’t played American McGee’s Alice.
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